DYOM » StoryLines » GTA Underground Storyline Mode

GTA Underground Storyline Mode

By ach games



ACH Games presents, UGSL (Underground StoryLine).
A patch that complements the famous GTA Underground Mod, with a totally original new StoryLine, in the purest Rockstar Games style.
Located in 2002, the government tired of the high level of crime, approves a new force of order "ADG" (Advanced Defense Guard) to locate and kill all the criminals in the country. The massacre is inevitable, this time is nicknamed "The Underground War".
You enter the skin of Aron, a member of one of the last gangs of criminals who try to survive at all costs of the authorities, who will not stop hunting him all over the country, in all cities and states.
Performing cruel work on the cold streets of LIberty city. Going through trying to hide in the hot beaches of Vice City. Until you get to unleash a great battle throughout San Andreas.

With good reviews, and the approval of the UG Team to make this patch (Unofficial). UGSL is undoubtedly a possible replacement for GTA VI, and coming to take on other SLs such as SAS or RTA.
UGSL will certainly not disappoint you

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Last Update
Jul 08 '21
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6736
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927
Trailers
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Comments
6

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PLAYGTA Underground Storyline Mode (Trailer)ach gamesJul 08 2021, 22:11
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Comments

Added by XxInsertNamere.Asi on Jan 26 2022, 08:33
Nice Storyline, very cool
Added by RaulKong898 on Nov 09 2024, 18:17
This storyline node is very interesting, but it still needs a few improvements. For example, if I’m in Liberty City and die there, I should respawn at a hospital in Liberty City, not in San Andreas. Completing missions should help me discover weapon caches, garages for car repairs, and houses to buy on the map – including Sid Gei’s house in San Andreas. I’d like the option to buy houses in San Andreas and other cities, as well as to unlock stores and other locations I find in missions, so I can access them
Added by RaulKong898 on Nov 09 2024, 18:18
afterward, and have them marked on the map.

It would be ideal if some items appeared directly on the map without needing to be discovered through the story, especially the main character’s house, so I have a place to save my progress. Additionally, it would be great to have a road connection between cities, allowing travel by car rather than just by plane or train. Train tracks should connect with bridges over water, making travel between cities more realistic. Any locations or items discovered in the st
Added by RaulKong898 on Nov 09 2024, 18:18
story should appear on the map with an icon if they can be used outside of missions.
Added by RaulKong898 on Nov 09 2024, 18:19
Furthermore, all elements from GTA San Andreas, along with the other features I’ve mentioned, should be progressively unlocked through missions. This would include houses, clothing stores, weapon shops, garages, and anything else I discover in the story so that I can use them in free mode. Also, if I skip a mission, it should be fully skipped, just like in GTA games.
Added by RaulKong898 on Nov 09 2024, 18:55
I also want to recommend that you make the story even bigger and add missions in bully and Menuhint

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