SAY MY NAME
By DeAdLyWaRrIoR07
GTA San Andreas DYOM My Mission #6
Published on June 27, 2023
TLDR: 11-20 large objects (ex. roads/buildings) can be added before the game crashes.
Large object limit test. Apparently, when adding hidden objects like roads or buildings, there is some hard limit going on before the game crashes, so I decided to write my name using the roads in game to test it. All roads are from cunteroad.
I tried adding these roads in interiors like Airport and Liberty City, my limit is 20. When I added one more road/building, then moved towards any originally placed map object, or tried to edit any of the existing ones, the game instantly crashes. For some reason, adding roads towards the border of the map also cause crash. I have no idea why that happens.
If I want to move towards the Airport interior to load it on purpose, I have to unload some of the roads that I previously added (this only works when I play the mission because DYOM objects are always loaded in designer mode). You'll see it in this mission.
If I am in Grove Street and I added these roads, my limit is only 11. Adding roads/buildings as a Pickup doesn't affect the large object limit, it doesn't affect the actual object limit either which is 100. Adding small objects is still possible, maybe some large ones are fine as long as it doesn't require DYOM# or DYOM Editor.
In conclusion, the safest number of large objects is 10, and you have to despawn them when not needed, just to avoid any potential crashes. Check out my next mission for an example: https://dyom.gtagames.nl/show/74589
Made using DYOM 8.1. Objects are edited entirely in DYOM Editor v0.9.
Published on June 27, 2023
TLDR: 11-20 large objects (ex. roads/buildings) can be added before the game crashes.
Large object limit test. Apparently, when adding hidden objects like roads or buildings, there is some hard limit going on before the game crashes, so I decided to write my name using the roads in game to test it. All roads are from cunteroad.
I tried adding these roads in interiors like Airport and Liberty City, my limit is 20. When I added one more road/building, then moved towards any originally placed map object, or tried to edit any of the existing ones, the game instantly crashes. For some reason, adding roads towards the border of the map also cause crash. I have no idea why that happens.
If I want to move towards the Airport interior to load it on purpose, I have to unload some of the roads that I previously added (this only works when I play the mission because DYOM objects are always loaded in designer mode). You'll see it in this mission.
If I am in Grove Street and I added these roads, my limit is only 11. Adding roads/buildings as a Pickup doesn't affect the large object limit, it doesn't affect the actual object limit either which is 100. Adding small objects is still possible, maybe some large ones are fine as long as it doesn't require DYOM# or DYOM Editor.
In conclusion, the safest number of large objects is 10, and you have to despawn them when not needed, just to avoid any potential crashes. Check out my next mission for an example: https://dyom.gtagames.nl/show/74589
Made using DYOM 8.1. Objects are edited entirely in DYOM Editor v0.9.
Download
Upload Statistics
- Last Update
- Mar 31 '24
- Views
- 825
- Downloads
- 412
- Trailers
- 1
- Comments
- 5
Mission Statistics
- ReadOnly
- yes
- Objectives
- 35
- Actors
- 0
- Cars
- 0
- Pickups
- 7
- Objects
- 22
Rating(0):
Trailers
SELECT | TrailerName | Author | Date | Rating |
---|---|---|---|---|
PLAY | SAY MY NAME | DeAdLyWaRrIoR07 | Jun 27 2023, 17:41 | 0 |
Log in to propose your own trailer
Comments
Added by DeAdLyWaRrIoR07 on Jun 27 2023, 18:12
thumbnail broken
Added by Dtron01 on Jul 28 2023, 18:02
I don't get it.
Added by Dtron01 on Jul 28 2023, 18:05
So you created a mission in DYOM Editor? That explains why you can move objects like roads or entire interiors...
Added by DeAdLyWaRrIoR07 on Jul 28 2023, 20:13
^ Yes, editing roads in game causes instant crash, it's literally impossible to make this mission in game.
Added by DeAdLyWaRrIoR07 on Jul 28 2023, 20:39
@Dtron01
The reason why I made this is because I wanted to remake Liberty City in DYOM without requiring extra mods to play it, but the game doesn't want to cooperate, so I only had 10 roads to work with.
Check out my mission here: https://dyom.gtagames.nl/show/74589.
The reason why I made this is because I wanted to remake Liberty City in DYOM without requiring extra mods to play it, but the game doesn't want to cooperate, so I only had 10 roads to work with.
Check out my mission here: https://dyom.gtagames.nl/show/74589.
Log in to add your own comment